How to detect darkstorm viewer3/30/2024 ![]() Then when he's coming back, kill his minion and then him. So clear those two guards, then wait for him to walk away, and clear the one by the fire. If he is by the fire, you can carefully pull the guards from the north and south without pulling him, but not the one right by the fire. Note that Fizzle and his imp will wander away from the central camp fire periodically (this is where patience comes in). It can be helpful to kill the thunder lizards to allow a "run away! run away!" to the south. There's plenty of space to drop down from the ridges above between the camp and the thunder lizards. It's easiest to enter from the west (by the thunder lizards). It's also helpful to do Hidden Enemies from Thrall in Orgrimmar at the same time, because the quest item can drop from these mobs as well as the mobs in Skull Rock, but the insignia has a low drop rate, so you may not want to wait for enough respawns to get it. ![]() Probably best to save this quest until you are around level 10, or do it with a group. Comment by iwuaI really enjoy doing this quest, though I often die taking a new character through it, generally either because of impatience or respawns. ![]()
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